Snapped In The Act!
Coming soon
Blend into the crowd, steal priceless art, and catch your friends on camera! In this stealth party game for 2–10 players, any innocent-looking tourist could be a rival. Get photographed mid-theft and you are out.
Official trailer
Gameplay preview
WELCOME TO THE MUSEUM. TRY TO LOOK INNOCENT.
The Glass Dome Museum is full of tourists, and you are one of the thieves hiding among them. Pick your target, watch the room, and make your move when nobody is looking. Your rivals look like ordinary visitors, and they have cameras too.
FIVE SECONDS OF NERVE
Lift the glass, take the exhibit, and slip it into your bag. A theft starts at five seconds, leaving you exposed throughout. Cancel halfway and your progress resets. Successful thefts make you faster, but getting greedy can turn you into photographic evidence.
THE ACT IS THE EVIDENCE
Photograph a rival in the middle of a theft to eliminate them and confiscate their loot. A full bag is not proof: snapping someone walking past or an innocent visitor will not work. A missed shot still costs a cooldown. Walls, people, and smoke can block your view.
THREE WAYS TO PLAY
Solo: A free-for-all for 2–10 players, with every thief looking out for themselves.
Duo: Teams of two, with at least four players and up to five teams. Your partner can carry on if you are caught, but your confiscated loot does not transfer to them.
Thief / Photographer: For 5–10 players. Secret photographers hunt thieves working together to steal 50 exhibits.
SEVEN MINUTES. NO SECOND CHANCES.
Break sightlines with smoke, draw attention away with a noise decoy, and disappear into the crowd. Museum wings close as the round progresses, bringing everyone closer together. Weigh the risk across 50 display cases and 30 paintings. Rounds last seven minutes with no respawns; caught players can watch the rest of the match.
Multiplayer only: 2–10 players. A short single-player tutorial teaches the basics; Solo mode is not a single-player campaign. Keyboard and mouse controls.
Planned Steam release: December 3, 2026. Wishlist it now.
The Glass Dome Museum is full of tourists, and you are one of the thieves hiding among them. Pick your target, watch the room, and make your move when nobody is looking. Your rivals look like ordinary visitors, and they have cameras too.
FIVE SECONDS OF NERVE
Lift the glass, take the exhibit, and slip it into your bag. A theft starts at five seconds, leaving you exposed throughout. Cancel halfway and your progress resets. Successful thefts make you faster, but getting greedy can turn you into photographic evidence.
THE ACT IS THE EVIDENCE
Photograph a rival in the middle of a theft to eliminate them and confiscate their loot. A full bag is not proof: snapping someone walking past or an innocent visitor will not work. A missed shot still costs a cooldown. Walls, people, and smoke can block your view.
THREE WAYS TO PLAY
Solo: A free-for-all for 2–10 players, with every thief looking out for themselves.
Duo: Teams of two, with at least four players and up to five teams. Your partner can carry on if you are caught, but your confiscated loot does not transfer to them.
Thief / Photographer: For 5–10 players. Secret photographers hunt thieves working together to steal 50 exhibits.
SEVEN MINUTES. NO SECOND CHANCES.
Break sightlines with smoke, draw attention away with a noise decoy, and disappear into the crowd. Museum wings close as the round progresses, bringing everyone closer together. Weigh the risk across 50 display cases and 30 paintings. Rounds last seven minutes with no respawns; caught players can watch the rest of the match.
Multiplayer only: 2–10 players. A short single-player tutorial teaches the basics; Solo mode is not a single-player campaign. Keyboard and mouse controls.
Planned Steam release: December 3, 2026. Wishlist it now.







